// Includes
const getPageResults = require('../util/getPageResults.js').func
// Args
exports.required = ['universeId']
exports.optional = ['limit']
// Docs
/**
* ✅ Gets a game's game passes.
* @category Game
* @alias getGamePasses
* @param {number} universeId - The id of the universe.
* @param {Limit=} limit - The max number of game passes to return.
* @returns {Promise<GamePassData[]>}
* @example const noblox = require("noblox.js")
* const gamePasses = await noblox.getGamePasses(1686885941)
**/
// Define
const getGamePasses = async (universeId, limit) => {
return getPageResults({
url: `//games.roblox.com/v1/games/${universeId}/game-passes`,
limit
}).catch(err => {
if (err.message === '404 The requested universe does not exist.') {
err.message += '\n\nYou are possibly providing a placeId instead of a universeId.\nUse getPlaceInfo() to retrieve the universeId: https://noblox.js.org/global.html#getPlaceInfo\n'
throw err
}
throw err
})
}
exports.func = function ({ universeId, limit }) {
if (isNaN(universeId)) {
throw new Error('The provided universe ID is not a number.')
}
return getGamePasses(universeId, limit)
}
Source